League of Legends

UnityC#

Leap of Legends - 3D sidescrolling platformer

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Leap of Legends is a 3D side scrolling platformer made in Unity for my university's Game Engine Essentials module. For this group project, I took on the role of project lead and gameplay programmer, coordinating the development tasks, technical design and guiding my team members by virtue of my extensive prior experience developing in Unity.

I did the implementation of most of the player controller, combat system, game mechanics and their integration with our backend manager classes, as well as data persistence/serialization of the player's progress and current game state to a file when they reach a checkpoint, using the Newtonsoft JSON package to do so.

Gameplay Pause

Relevant links:

Gameplay video (opens in a new tab)
Play on itch.io (opens in a new tab)
Github repository (opens in a new tab)

© Javier Tan