Unreleased Project - Seven Times To Die

UnityC#

Seven Times To Die - 2D Action Deckbuilder

Banner

Unreleased project I worked on during my time at Starpixel as the sole programmer and game designer. Seven Times To Die is a 2D deckbuilder action RPG with realtime card combat mechanics. Originally conceived as a iteration on Vampire Survivors, I revised it into a realtime action card battler with a focus on the complexity of deckbuilding and combat mechanics to align with the change in project direction. Game design and gameplay system implementation was completely done by me alone.

Combat/Boss Encounter (opens in a new tab)
Deckbuilding (opens in a new tab)
Save/Load & Achievements (opens in a new tab)

© Javier Tan